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max players



The paradise client can change maxplayers at run time, depending on whether it
logs into a paradise (32), or bronco (20) server, or from a "game parameter"
packet.  Since it chooses 20 for a bronco server, this is the most you can do. 
You could have the server send a game param packet, and tell the client what
the maxplayers value is.  It does create inefficiencies to have excess players
slots that never get used.  There are a great many loops in the client and
server that iterate over all players, torps, phasers, etc.  If you increase
max players from 20 to 36, you've nearly doubled the number of iterations for
all these loops.

I can increase max players for Paradise 2000, and I'm sure Dave Ahn can do it
for Ted Turner.  No one is maintaining BRMH, so I don't know who will do that. 
It also looks like cow was at one time setup with MAXPLAYER 20, maybe the
increase to 36 was a 3.0 change?  I think you will find that a great many
players are still using cow2, brmh, and other binaries that are very old and
will not work with 36 players.