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Re: Player limits -



 enchanting all items can get a little difficult in some regards.  Some
objects use the same element in the object structure to mean different
things.

 However, alloying other items to be enchanted is withing the real of
possibility.  However, if that fireborn can create super rings, so should that
fighter, mage, or whatever else.  And if a character can end up having
several of these items, and use all of them out the same time, balance really
starts to disappear.

 As for artifacts:  Do you mean the ones in the lib/artifacts file (standard
items get transformed into them), or the special artifacts (darkblades,
dragon armor, eyeshield, etc..)

 The second type are still useful.  The only real reason that they can't be
put in the artifacts file is that many use special animations, and I
don't believe the artifact file supports it.  Also, crossedit doesn't really
support creating of the lib/artifact items - you could do it by hand (change
the appropriate fields and stuff).

 The only problem is that some of the lib/artifacts are better than the
special artifacts.  Teh bow of Auriga (sp) is much better than the elven
long bow, and also seems easier to find.  That pretty much makes the
elven longbow have no use anymore.

 --Mark