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Re: [TCLUG:17752] Riva TNT and QuakeIII



  Hi,

On Tue, 16 May 2000, Callum Lerwick wrote:

> > Yes, it works crappily with a TNT2 on X3.3.6, and amazingly well on a TNT2
> > under X4.0 - if you can get THAT going.
> I couldn't get it to run in 4.0. It would crash after the level was
> loaded...

Same thing happened to me - but thanks to Loki Support (which _does_
exist), it's now fixed.

Make sure you don't have have any other libGL lying around anywhere - once
I found and removed those (some were in /usr/local/). 

Make sure you remove any libs except the one nvidia's drivers install.

-Yaron

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