Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
Re: CF: more updates soon, comments/votes requested
- To: crossfire@ifi.uio.no
- Subject: Re: CF: more updates soon, comments/votes requested
- From: David Andrew Michael Noelle <dave@Straylight.org>
- Date: Tue, 5 Oct 1999 04:12:23 -0500
- In-reply-to: <19990929133401S.snishita@cs.takushoku-u.ac.jp> (message fromSeikoh Nishita on Wed, 29 Sep 1999 13:34:01 +0900)
- References: <199909281721.MAA22659@Straylight.org> <19990929133401S.snishita@cs.takushoku-u.ac.jp>
- Sender: owner-crossfire@ifi.uio.no
> Date: Wed, 29 Sep 1999 13:34:01 +0900
> From: Seikoh Nishita <snishita@cs.takushoku-u.ac.jp>
>
> If the potions recover all our experience that drained by the
> "drain" attacktype, we can easily get much experience with this
> feature, can't we?? Or am I just misunderstanding?
>
> 1. get a sword that has "drain" attacktype.
> 2. find other player.
> 3. hit him with the sword.
> (you will get experience, and he will lost)
> 4. let him to drink the potion.
> (he will get back his experience.)
> 5. let him to hit you with the sword.
> (you will lost and he'll get)
> 6. drink the potion.
> (recover your exp)
I hadn't thought of that. Two players with drain attacks and potions
of restoration could drain each other to gain experience. There are
three solutions to this that I can think of:
1) Don't implement drain recovery.
2) Make drain from undead recoverable, but not drain from other
players.
3) Don't give the attacking player any of the experience drained from
another player.
Personally, I prefer the third option.
--
-Dave Noelle, dave@Straylight.org
-the Villa Straylight, http://www.straylight.org
Quote of the Day:
"Everything in excess! To enjoy the flavor of life, take big bites.
Moderation is for monks." - Lazarus Long
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to crossfire-request@ifi.uio.no]