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Re: weapons and stat list



In message <199410140415.VAA00457@soda.CSUA.Berkeley.EDU>, Philip Brown writes:
>Personally, I think it's ludicrous that a weapon could raise your
>intelligence, or anything else not directly related to fighting.

>Methinks its bonuses should only even apply when using it. In other
>words, if it "increases your strength", that shouldn't increase the
>amount of stuff you can carry. Only the amount of damage you do in
>fightning, or equivalent.

Basically what you just said boils down to:  "weapons should not
have stat bonuses but only damage bonuses".

I do not find it "ludicrous" that a weapon can raise your intelligence,
since the *only* function of intelligence in this game is to set the
number of spellpoints.  Why couldn't a weapon function as a talisman of
power?

Or be a holy weapon, and make you more effective at praying?  (Wis +)

Regards,

PeterM