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SIMPLE_PARTY_SYSTEM
Charles Henrich writes:
> Howdy, after poking around the source awhile I noticed SIMPLE_PARTY_SYSTEM
> #ifdef's all over the place. Is this an "in-the-works" option, or is it
> usable? If so how do I use it?
Be warned that the SIMPLE_PARTY_SYSTEM that is with the version .2
bugs slightly. It does not kick you out of the party when you die/quit
and start creating a new character. I think that I sent patches for
that to Frank some time ago thou, so it should be fixed in the next
release.
++Anipa