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SIMPLE_PARTY_SYSTEM



Charles Henrich writes:
 > Howdy, after poking around the source awhile I noticed SIMPLE_PARTY_SYSTEM
 > #ifdef's all over the place.  Is this an "in-the-works" option, or is it
 > usable?  If so how do I use it?

Be warned that the SIMPLE_PARTY_SYSTEM that is with the version .2
bugs slightly. It does not kick you out of the party when you die/quit
and start creating a new character. I think that I sent patches for
that to Frank some time ago thou, so it should be fixed in the next
release.

++Anipa