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Re: (ASCEND) Pipeline 75b NAT vs Quake World



This is the second time I've read about this 3-player limit...what the heck
could it be....did anyone look into this any further? Anyone bounce this
off tech support yet?

At 04:46 PM 9/3/97 -0700, James Johnson wrote:
>
>I'm curious if this can be done?
>
>Setup:
>	Pipeline 75 rev B
>	IP routing & NAT enabled
>	Single static IP
>
>So far I've been able to play as long as their are only two players in the
>game, myself and one other. Once a 3rd player joins I cannot play. 
>
>When I get somemore free time I plan on looking at the QW protocol, and
>analyzing captured packet information to see where the problem occurs.
>
>Thanks.
>
>;-----------------------------------------------
>  cwd                 ; "Do or do not. There is
>  xor     ax,dx       ;  no try." Yoda
>  sub     ax,dx       ;
>  mov     Power,ax    ; plexus at seanet dot com
>;-----------------------------------------------
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>

Kevin


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