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(ASCEND) Pipeline 75b NAT vs Quake World
I'm curious if this can be done?
Setup:
Pipeline 75 rev B
IP routing & NAT enabled
Single static IP
So far I've been able to play as long as their are only two players in the
game, myself and one other. Once a 3rd player joins I cannot play.
When I get somemore free time I plan on looking at the QW protocol, and
analyzing captured packet information to see where the problem occurs.
Thanks.
;-----------------------------------------------
cwd ; "Do or do not. There is
xor ax,dx ; no try." Yoda
sub ax,dx ;
mov Power,ax ; plexus at seanet dot com
;-----------------------------------------------
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