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(ASCEND) Pipeline 75b NAT vs Quake World




I'm curious if this can be done?

Setup:
	Pipeline 75 rev B
	IP routing & NAT enabled
	Single static IP

So far I've been able to play as long as their are only two players in the
game, myself and one other. Once a 3rd player joins I cannot play. 

When I get somemore free time I plan on looking at the QW protocol, and
analyzing captured packet information to see where the problem occurs.

Thanks.

;-----------------------------------------------
  cwd                 ; "Do or do not. There is
  xor     ax,dx       ;  no try." Yoda
  sub     ax,dx       ;
  mov     Power,ax    ; plexus at seanet dot com
;-----------------------------------------------
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