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Proposal: Remove 'Chunging' from the game



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I see no reason why a player should be able to plasma themselves into
the wall and gain stats.  Lately I have seen one particular
individual doing it quite frequently -- Coming into the game, getting
a couple of kills and then picking up the team stockpile of armies
and  chunging himself into the wall and quitting out.

This change to daemonII.c is an easy solution to the problem without
effecting game play.

*** daemonII.c.old      Fri Jun 25 16:50:10 1999
- --- daemonII.c  Sun Oct 31 02:08:31 1999
***************
*** 1525,1530 ****
- --- 1525,1532 ----

  #define DO_WALL_HIT(torp) (torp)->t_status = TDET; \
                            (torp)->t_whodet = (torp)->t_owner; \
+                           (torp)->t_attribute = (torp)->t_attribute
| \
+                                   TOWNERSAFE | TDETTEAMSAFE; \
                            explode(torp)

        /*
- -------

Adding this one line makes a torp which has been detted by the wall
have no effect on the player who shot the torp, or any of his
teammates, while still allowing the plasma torpedo to act negatively
in every other det scenario.  This has no effect on regular torpedoes
as they have these attributes set when they are created.

Steve

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