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Re: [TCLUG:14559] NVidia (was: Re: [TCLUG:14551] Quake 3 on Linux?)



On Sat, 11 Mar 2000, Scott Dier - dieman wrote:

debwh0re: http://utah-glx.sourceforge.net/

umm, yeah... I tried that. Compiled glx.so and agpgart.o from
CVS. Everything works. But not very nicely. So I did a little grepping and
discovered that my glx.so doesn't want to support mgadma = agp. This is a
problem. So I go back to the source and do another ./autogen.sh and see
that it can't find <linux/agpgart.h>. Scott, you've done this
before... did you have this problem? how did you fix it? agpgart.h is in
/usr/src/linux/include/linux/, but I think autogen.sh is looking in
/usr/include/linux, which comes from the libc6-dev pkg. Help?

Pacem in Terris / Mir / Shanti / Salaam / Heiwa
Kevin R. Bullock