Hi Paul,
I'm still clueless on a lot of this stuff but my setup
works nicely... I'm using pppd not diald, and my connection is up 95% of the
time... It does drop out about 4 times a day (thanks ISP), but pppd
happily reconnects, gets DHCP each time and masquearades my network behind
whatever address it gets... I never have the first packet problem from any
of my machines.. sometimes, if I'm in the middle of a game from windoze
it'll even reconnect me to the gameserver and continue on without time outs
or booting me from the gameserver etc.
Are you trying to setup your link so it only connects when
there is traffic to be sent or are you trying to have it reconnect if it
drops out?
Cheers,
Marty
Has anybody had any luck
setting up a network with DIALD and IP Forwarding. I have got everything
going except for one small annoying problem. On the first connection
with a WINDOWS client. the first packet seems to get lost and the user
is forced to stop the request (either FTP, TELNET, HTTP) and start over
again. the second request runs fine. I have read the docs for DIALD and
it seems that this is ALWAYS going to be a problem if youy have a
DYNAMIC IP with your provider. There MUST be a way around this! Has
anybody had any experience with this? Should I maybe use something other
that DIALD? I am not at 2.2 yet so I cannot use IPCHAIN.
I am just looking for general info now, but
if someone wants to see my conf files, I will gladly send
them.
Thanks,
Paul.