Crossfire Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]
CF: Problems with new gods
Hi,
I found two problems with the new gods. I am playing crossfire
0.95.2, with the (two) patches for Raffles by Nishita Seikoh.
Firstly, I am unable to become a devotee of Sorig, even if I play
a priest. My Grace goes to full, though.
Secondly, avataar of Gaea causes floating point exceptions. This
has happened every time I tried it.
Here is an exerpt from gdb:
Object lacks animation.
Program received signal SIGFPE, Arithmetic exception.
0x807f8ca in animate_object (op=0x8722748) at anim.c:150
150 max_state=NUM_ANIMATIONS(op)/ NUM_FACINGS(op);
(gdb) p op
$1 = (object *) 0x8722748
(gdb) p op->animation_id
$2 = 0
(gdb) p animations[0]
$4 = {name = 0x0, num_animations = 1 '\001', facings = 0 '\000',
faces = 0x8161ea0, num = 2}
--------------
from include/global.h
#define NUM_ANIMATIONS(ob) (animations[ob->animation_id].num_animations)
#define NUM_FACINGS(ob) (animations[ob->animation_id].facings)
--------------
Sorry I don't know enough about crossfire to suggest a solution.
Regards,
Mani.
--
R. Balasubramanian.
Life is an exciting business, and most exciting when it is lived for
others. -Helen Adams Keller (1880-1968)
-
[you can put yourself on the announcement list only or unsubscribe altogether
by sending an email stating your wishes to crossfire-request@ifi.uio.no]