Crossfire Archive
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Re: CF: Crossfires future.
> On Fri, 9 May 1997, Jan Echternach wrote:
> > So x and y are only needed when the map is in a file stored on disk?
>
> Well, please dont do away with that. The x and y are rather practical
> when writing external programs dealing with maps :).
I have no problems with the way objects are stored on disk. It's just
that x and y seem to be unused when the object is in memory.
> Well, for me any hiccups usually come when loading maps or doing other
> disk access. Which is to be expected.
I had slowdowns that were not related to disk activity. I will try to
reproduce them once I find time to play crossfire.
--
Jan
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