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More Map Fixes



A couple more map bugs where brought to my attention recently.

Firstly, the change over to HOLY_ALTARS breaks the start of the smugglers
quest in Navar City. I've attached a fix (to the map). 
Is it to interest comments into a map? I think it would be useful to
explain something of the map design for people trying to update maps to 
match changes in the server.

Secondly, /langley/pirates/fortvsship tries to hide an exit under the floor.
I donm't know if this has ever worked, ut it certainly fdoesn't seem to with
the current versions, causing a problem that players trying the pirates
quest cannot get back. This problem also prevents players reaching 
/langley/goblins/goblinisle. Attached is a patch which corrects both maps. 

In the map FAQ, (when it gets written), there should be a section on 
special tricks and effects and what are the approved ways of doing them.
-- 

Neil Muller

A Gentleman is someone who knows how to play the bagpipes
   and doesn't.

I see no need to concern myself with the medical professions neurotic 
hangups about food.
diff -ur maps.orig/langley/pirates/fortvsship maps/langley/pirates/fortvsship
--- maps.orig/langley/pirates/fortvsship	Mon Mar 29 06:07:02 1999
+++ maps/langley/pirates/fortvsship	Sun Jun 18 12:13:15 2000
@@ -707,16 +707,14 @@
 y 27
 end
 arch phole_1
-name rowboat
+name sand
+face pstone_1.111
 slaying /langley/town/percy
 hp 6
 sp 6
 x 3
 y 27
-end
-arch pstone_1
-x 3
-y 27
+is_floor 1
 end
 arch sea
 x 3
@@ -925,16 +923,14 @@
 y 27
 end
 arch phole_1
-name rowboat
+name sea
+face sea.111
 slaying /langley/town/percy
 hp 6
 sp 6
 x 4
 y 27
-end
-arch sea1
-x 4
-y 27
+is_floor 1
 end
 arch sea
 x 4
diff -ur maps.orig/langley/town/percy maps/langley/town/percy
--- maps.orig/langley/town/percy	Mon Mar 29 06:07:20 1999
+++ maps/langley/town/percy	Sun Jun 18 12:13:00 2000
@@ -385,16 +385,14 @@
 connected 2
 end
 arch phole_1
-name rowboat
+name sea
+face sea.111
 slaying /langley/goblin/goblinisle
 hp 21
 sp 6
 x 6
 y 6
-end
-arch sea1
-x 6
-y 6
+is_floor 1
 end
 arch sea
 x 6
--- navar_city/city1church1.orig	Sun Jun 18 10:53:08 2000
+++ navar_city/city1church1	Sun Jun 18 11:18:13 2000
@@ -957,6 +957,14 @@
 x 6
 y 3
 end
+arch altar
+name Sacrifical Altar
+slaying booze
+food 1
+x 6
+y 3
+connected 20
+end
 arch stonefloor2
 x 6
 y 4
@@ -1234,7 +1242,8 @@
 @match *
 To go on you must prove your worthyness
 Place the drinks of life or death on
-an altar so that you may continue.
+a sacrifical altar so that you may
+continue.
 endmsg
 x 8
 y 2
@@ -1623,6 +1632,14 @@
 arch stonefloor2
 x 11
 y 3
+end
+arch altar
+name Sacrifical Altar
+slaying poison
+food 1
+x 11
+y 3
+connected 10
 end
 arch stonefloor2
 x 11