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Intelligent Clients (was Re: CF: hello)



> So yes, ai clients that play the game could be designed.
> I don't really see the point in it, however.

An intelligent client would be a way to introduce new NPCs without 
"disturbing"
the server code. Those NPCs could walk across maps, gain experience, interact 
with other players ...
I think that those new NPCs could be very interesting, since they could have a 
kind of personal history.

Martin Wille.



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