Crossfire Archive
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Re: CF: Scorn Improvment Wish List
On Fri, 11 Dec 1998, Anthony Thyssen wrote:
> Scorn Improvement Wish List 
> 
>   * Limit access to dock area, password, pass key?
>   * Auto close on the gates in gatehouse AND port access!
This one is easy - use a trigger instead of a lever.
>   * move Goths tavern to near main gate, out of dock area, due to
>     limited access (and add rowdy sailor bar in its place),
Sounds good (about the rowdy sailors).
>   * Same with Groks Grovel.
>   * Add the street of the gods (common ones not secret ones).
I like this.  Scorn is the perfect place for it.  Other towns might have
them too,
>   * And a few houses which do not have map reset...  Prehaps a realist
>     state office to sell keys (with address stamped on them)
A friend and I came up with this idea for his map set 'Elven Wood Estate'.
We haven't implemented it yet due to his work committments.
>   * Do something with the strong hold.  
>     Prehaps a royal throne with the court made up of the people who
>     contributed bigtime to game ;-) EG: Major maps, Programming, etc..
>     Each could have thier own bit babble about the aspect they created.
That would be cool. 
> Question who actually looks after the scorn map?
Mark would I suspect.
Cheers,
	-Robert
--Robert Brockway B.Sc.  Email: robert@blake.humbug.org.au
                                robert@humbug.org.au, r.brockway@uq.net.au
			 WWW:   http://www.humbug.org.au/~robert
			 Founder of HUMBUG (http://www.humbug.org.au)
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