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CF: player race question
I see that the player archetypes all have the race
field set to the archetype name (ie arch wizard
has "race wizard"). For all I can tell, this is
not used at all (except the resurrection code makes
some avoidable assumptions based on this). Does
anyone know what else this is used for?
I would like to reset the player races to a more
"meaningfull" value in the races file, eg
half-orc players are "goblin", barbarian players
are "human", etc.