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Re: CF: stat raising potions



On Wed, 14 Aug 1996, Florian Beck <fb@ue801di.lrz-muenchen.de> wrote:
> Brian Thomas wrote:
> >       Hmm. Did the value of these change in 0.92.5? I find
> >       that my 18 cha wizard can now buy them for around 200-300
> >       platinum! THis is a HUGE change in playbalance. I would
> >       vote for changing this back to the old levels.
> 
> My monk (10 cha) needs 1700-1800 platinum (1400-1500 with bargaining).
> My mage (18 cha) needs 1300-1400 platinum (700-800 with bargaining).
> (That is, with power and consitution potions.)

Well, it looks like there is a bug in the game, because I also get
cheap items (I tried that with several character classes, the cha 26
stats are obtained by wearing items that increase the charisma):

* for a potion of power:
  - 13 cha, no bargaining:  311 platinium
  - 26 cha, no bargaining:  184 platinium
  - 13 cha, with bargaining:  145 platinium
  - 26 cha, with bargaining:  145 platinium

* for a potion of dexterity:
  - 13 cha, no bargaining:  322 platinium
  - 26 cha, no bargaining:  191 platinium
  - 13 cha, with bargaining:  151 platinium
  - 26 cha, with bargaining:  151 platinium

By the way, I made a funny discovery: the weapon class is coded on a
signed char (one byte).  I managed to have it wrap around.  ;-)  I
have a level 110 mage (level 96 in physique skills) which has a wc of
-111.  If I get a blessing from God, my abilities are increased, with
the unexpected side effect of having the wc changed to +127 (which
should be -129).  Needless to say, it becomes a bit hard to hit
monsters... (although I can still kill some of them, thanks to dam
150).

I don't think this is a serious problem, because most people are well
below level 110 and you don't get God's blessing very often.  But this
is funny anyway.

-Raphael