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Re: Death (was startup prob)
- To: crossfire@ifi.uio.no
 
- Subject: Re: Death (was startup prob)
 
- From: Anthony Thyssen <anthony@cit.gu.edu.au>
 
- Date: Mon, 12 Sep 1994 10:54:48 +1000
 
- In-Reply-To: Mail from 'roy@eckerd.edu (Jonathan Roy)'     dated: Sun, 11 Sep 1994 10:21:32 +0500
 
| Just a note... How about making peopel drop their unique items if they
| die, as a compile time option? That way, if you kill someone with Stormbringer,
| you can steal it from them. :)
| 
Nice, good death penaly for the upper level characters.  Presumably
they would be high enough to retrevive the item if they desire it.
  Anthony Thyssen ( System Programmer )    http://www.cit.gu.edu.au/~anthony/
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         Black holes are merely where God divided by zero
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