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Re: More maps



+--- Bill Dyess:
| Let multiple spells be cast upon a player but let the durations
| accumulate, not the effects.

This may seem like a good idea, but it only leads to mages throwing a
lot of, e.g, armour spells at themselves in idle moments. Of course,
you can make the armour spell cost so many spell points that the mage
won't regenerate them while the spell has effect, but then it will be
too costly. (Have you seen how quickly someone with Int 25+
regenerates SP?)

Getting balance right is hard.


Kjetil T.