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Re: Weight




> From: Kjetil Torgrim Homme <kjetilho@ifi.uio.no>
> 
>> Too convenient. And in any case, IMHO, "dollars" doesn't fit into the
>> Crossfire world. I'd much rather see an even more expensive form of
>> gems in the game. (some people carry around ~100 kilos of diamonds)
>> Uhm - something should be done about the weights... It is not unusual
>> that people carry around 10 times their own weight.
> 
> The current money systems works quite well and diamonds are valuable
> enough. The problem is that players carry all their treasures with them
> all the time. We need those saved maps (inns, houses and banks).
> [ hmm, much talk but little code :( ]

Well, I'll throw a little more talk into the arena.  I think we could get
by with two things:  a bank, and a depository.  The bank will keep money
for you (but won't give interest).  If you die, your next character can
inherit your bank account (minus a handling fee, perhaps).

The depository would contain safe deposit boxes where people could leave
items.  There would be a daily charge for this sort of thing, and you can't
retrieve your items until you've paid the costs.

Opinions?

Cheers,
Geoff.

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Geoff Bailey (Fred the Wonder Worm)   |   Programmer by trade --
ftww@cs.su.oz.au                      |       Gameplayer by vocation.
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