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Re: Stats and Races



> 3) Add class specific items.  Maybe a mage is the only one that can
> use special wands, cleric certain staves, etc.  Same could be
> for armor and fighters, for even some of the more mundane stuff (maybe
> only fighters will be able to wearing the plate mail..)

This is what I've always tried to avoid.  The average player would
ask "why can't my mage wear platemail?", and there would be no
good answer.  Instead I've tried to add penalties, like limiting
spell-point regeneration.  If this isn't enough then sure, go ahead
and add a fumble chance for the heaviest armours.

The same goes for items...if you want only mages to use a specific
wand, then require high int to avoid fumbling when using in instead
of just disallowing it.  The world isn't black and white...

-Frank.