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Re: Crossfire on HP9000 (fwd) / and inventory naming



In message <199406092321.AA03634@bolero.rahul.net>you write:
> actually, one thing I noticed for X11R6, at least, is that comment
>lines should use XCOMM at the start.  I imagine this is supposed to be
>portable across all systems, where as the C style comments are not.

	I believe that was standard in R5.  I'll have to  double check
with my Imake book when I get home.


	Also, I want to change the way crossfire displays stuff in inventory
a bit (Don't worry, this will be ifdef'ed).  My idea is to have symbols
representing the status of an item instead of full words.

ex: a leather armour (wielded)
    would become
    a leather armour (w)
    or
    a leather armour * 


My idea:

*     worn/wielded
-     locked (my new hack)
#     opened
@     active

	These symbols are basically random, I could also do:

(w)   worn/wielded
(l)   locked (my new hack)
(o)   opened
(a)   active

	Any opinions?

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#  Scott MacFiggen   --  88 VTR250  --  EUVE Systems Administrator  --  CEA  #
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#  smurf@soda.berkeley.edu   CSUA Vice-President   scottmm@cea.berkeley.edu  #
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