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Re: note on monsters pursuing....



 Probably better than reducing the speed of players (directly) is
changing the way speed is calculated based on strength and how much
is being carried.

 Right now, players can carry an unlimited amoutn of stuff, albeit move
slowly.  But it is quite feasible for a player to carry everything in
a dungeon out. This is not especially realistic.

 Likewise, very strong players end up moving quite quickly.

 This should probaly be changed.  There should be some point where youjust
can not pick anything up.

 Also, very strong should not q
(equate) to very fast.  For example, I would say as a general example,
weight lifters are not going to be especially fast.  The people who are
fast, while at least somewhat strong, are not bulging with muscles.

 --Mark