Crossfire Mailing List Archive
[Date Prev][Date Next][Thread Prev][Thread Next][Date Index][Thread Index]

Re: crossfire bugs (fwd)



> 
> Forwarded message:
> >From shire@hairball.ecst.csuchico.edu Wed Oct 13 15:02 PDT 1993
> From: Charles W. Hooks <shire@hairball.ecst.csuchico.edu>
> Message-Id: <9310132202.AA24436@grotus.ecst.csuchico.edu>
> Subject: crossfire bugs
> To: tvangod@grotus.ecst.csuchico.edu (Tyler Van Gorder)
> Date: Wed, 13 Oct 93 15:02:47 PDT
> Cc: dtabb@grotus.ecst.csuchico.edu (Don Tabb)
> X-Mailer: ELM [version 2.3 PL11]
> 
> 
> 	Buffer space <--  Seems to be a bad idea now that connections are
> networked rather than direct connect...  This causes death, exspecially in
> the cases of lag...
> 
> 
To clairfy this.....buffer space referring to the buffered input....it has
killed many many players........it would be much better to not buffer the 
keystrokes.......left left left left....(no no stop!!) left left (your going
past the exit!$@#$) left left (no not into those Dreads!!@!@$#$$#) left left
(you die)


:>
Tyler.