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potion bug fixed in crossedit0.7




I fixed a bug in crossedit0.7, which among other things,
made it impossible for players to improve *any* stat with a potion
once they'd maximized their strength stat.

I'm making the bug fix available by FTP from 
ocf.berkeley.edu        anonymous

  I'll stick it in the pub/crossfire dir.

PeterM  Two files had to be changed:
common/living.c
server/apply.c