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Re: Fwd: minor CF bug
...
>In the Super Store (a la Passage to Fireham) there's lots of merchandise,
>separated by small aisles. There are no tiles in these aisles.
>
>
>This means that you can pick up all the stuff you want, wander in to the aisle
>and cast Word of Recall.
>
>
>Now you're back in the original village with loads of unpaid stuff.
>
>[you can't enter any shops until you "pay" for it upon entering the shop]
>
>
>All this really does is move unpaid things outside of the shop; the player
>doesn't actually get to use any of it.
>
>
>Still, the next time you update the maps I'd suggest you put some tiles in
>there (and maybe other shops that are the same way?) to avoid confusion.
Yes, I will fix it and other shops.
These is some more ambiguity with shops. How about create_dragon_mail,
create_dragon_shield and create_eyeshield, should they lay on shopfloor,
so you paid for making them or not, when you just get item, but then there
is a same kind of "hole" to jump out as mentioned.
The size of shop. The shop in gorth is very big (11 floors). So big,
that you 99% find the item what you have searched. This decrease the
meaning of shops, I think, for example: how about a automate, that gives
the item you want, when you just select and pay, big shops are not very
far of these. ( I just remove one layer from SuperStore ).
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// Petri Heinila // email: hevi@lut.fi //
// // mail: Ainonkatu 2A //
// // 53100 Lappeenranta //
// // Finland, Europe //
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