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One-way doors in maps
From: whaley@kpc.com (Ken Whaley)
Date: Mon, 22 Mar 93 15:28:07 -0800
As long as we're on the subject of maps and "fairness," I think
that all maps that beginners (or anybody without word of recall!)
are likely to be able to get to should not have one-way doors.
There's one entrance (I don't remember exactly which one) that
jumps into the middle of a map that starts in the old mansion from
the main village that is impossible to exit from without first
starting from the beginning. This would be OK, except that it's a
"countryside" entrance that's very easy for unsuspecting
adventurer's to wander into.
Every door should go back the way it came unless there's a sign on
the door saying "Carefull!" or "You might get lost" or something
like that.
I think that nearly every 'door' that looks like a door should be
two-way. If I were capable of making nice bitmaps, I would have
designed a few one-way exits already. Things like:
- fireman's pole
- slides
- escape-door (with a big push-bar across it, like the one-way exits we see
in North America)
--
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