Crossfire Mailing List Archive
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Re: Where are servers?



Jonathan Roy <ninja@halcyon.com> writes:
> How about using a UDP type protocol, and using the Netrek style of
> synchronization?
I'm actually of the opinion that using tcp is a better idea if you are
willing to assume you will have < 50 or so connections.  Simply
because you don't then have to worry about resending and ordering and
all of those problems.  This has actually been mentioned a long time
ago, and Frank said that he might get a chance to work on it.  It's a
hard piece to do though.  It would however greatly improve the long
distance playability of the game.
          -Eric 
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